package blasthouse.states;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;

public class HostState extends BasicGameState{
	private Image hostStateBackground = null;
	private int stateID = -1;
	
	HostState( int id ){
		this.stateID = id;
	}
	
	@Override
	public int getID() {
		// TODO Auto-generated method stub
		return 4;
	}

	@Override
	public void init(GameContainer container, StateBasedGame game) throws SlickException {
		hostStateBackground = new Image("blasthouse/images/mainMenu.jpg");
	}

	@Override
	public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException {
		hostStateBackground.draw(0, 0);
	}

	@Override
	public void update(GameContainer container, StateBasedGame game, int delta) throws SlickException {
		// TODO Auto-generated method stub
		
	}

}
